WHAT ARE THE GAME ELEMENTS?
This kit consists of 12 cards, each dedicated to a * game element, which will help you to structure your game's narrative: make decisions about characters, rules, actions, resources, define the starting point and the outcome of your game.
Explore the cards and discover the various components of a game: the elements that form the structure of the game and those that give the game a context, contributing to the player's emotional involvement.
Use them with the Rapid Game Design Document (a proposal for exploring the cards) and design the best game ever: yours!
*game elements based on Tracy Fullerton's proposal, presented in her book "Game Design Workshop: a playcentric approach to creating innovative games (3rd ed.)", 2014, Taylor & Francis Group
You can download the game elements in the button below.